Patrick of the Caribbean is a turn based strategy (TBS) adventure game.
Patrick of the Caribbean reached 27/30 in final score and was voted "Best turn based strategy game" 2015 out of 7 games made by the students of The Game Assembly.
My Role - designing the levels utilizing the content we where given by the graphical artists while also making sure to request content we needed.
Coming up with story, objectives/quests and dialogue for the game.
Playtesting, sound/music volume tweaking and bug fixing.
Applications used - all levels are made in Tiled using 'tiles' provided by the graphical artists.
Tools used to create dialogue and items for the game made by the Programmers.
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Development time - 8 weeks (50%.)
Team - 2 level designers, 3 graphical artists and 5 programmers.
Gametype - Turn based strategy.
Gametime - around 1 Hour depending on difficulty settings.
Inventory - Lots of equippable weapons and armor changing player stats and changing the graphic of the character.
Difficulties - 5 different difficulties based on enemy hp/dmg.
Level Select - Option for chosing to start on either of the games three acts.