October 2020 - Current Level Designer/Level Scripter at Thunderful Games Sweden, Gothenburg.
April 2017 - October 2018 Junior Level Designer at Station Interactive Sweden, Karlshamn.
September 2016 - April 2017 Level Design Intern at Station Interactive Sweden, Karlshamn.
2014 - 2017 Level Design at The Game Assembly Sweden, Malmö.
2012 - 2013 Digital Design at HKR Sweden, Kristianstad.
2009 - 2011 3D and Digital Compositing at JTH Sweden, Eksjö.
2005 - 2008 IT at John Bauergymnasiet Sweden, Hässleholm.
Unreal Engine 2, 3, 4 and 5.
Visual Scripting Unreal Engine 4 (blueprints.)
Unity 3D (scripting included.)
Tile Editor (Unity 3D)
Galaxy Editor and WarEdit (Starcraft 2 and Warcraft 3 Editor.)
Adobe Photoshop.
Autodesk Maya.
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